About Two Robots Studios
Two Robots Studios is an independent game studio building Two Robots: Unleashed, a head-to-head, competitive sci-fi card game focused on skill, clarity, and real strategic depth.
We're a small, global team of designers, engineers, artists, and competitive weirdos who care about one thing: making a game that feels incredible to play. No filler. No fluff. Just tight gameplay, strong identity, and a world worth exploring.
We run weekly live playtests, build directly with our community, and polish the game one match at a time. This is the way good competitive games are actually made.
Our mission is simple:
Build a game that respects players, rewards mastery, and stands the test of time.
Meet the Team

Omar Hafez
Founder & CEO
Leads vision, design direction, and the competitive philosophy behind Two Robots. Background in engineering, product development, and high-performance sport. Former Rooster Teeth engineer, Duke MBA, USA National Team athlete.

Andrew "Andy" Mangal
Game Designer
Owns gameplay, progression, cards, factions, and player experience. UCSC M.S. in Games. Deep focus on clarity, balance, and iterative fun.
Caspian Tyler
Gameplay Engineer + Designer
Started as a playtester. Became a core builder. Self-taught engineer with sharp instincts and scary-good insight into player experience.
Shambel Amare
Lead Backend Engineer
Architect of the distributed systems, matchmaking logic, and event-driven backend. Golang specialist. Ensures the game runs fast, stable, and secure.

Gustavo Ariel Saia
Lead 3D Artist
Shapes the visual identity, environments, props, and hard-surface models. Blends technical precision with cinematic sci-fi worldbuilding.

Antony Qin
Lead Gameplay Engineer
Builds the game systems, Godot architecture, and responsive interactions that make every match feel smooth and competitive.
John Porter
Worldbuilding Director
Develops the universe, lore, factions, characters, and thematic backbone of Two Robots.

Xace Leem
AI Engineer & Social Media Lead
Builds AI opponents, anti-cheat intelligence, and runs the studio's viral social content. Hybrid engineer-creator.
Sebastian Rydzewski
Technical Artist & Voice Actor (Hal)
Brings characters to life, solves pipeline challenges, improves UX, and contributes across animation, rigging, VFX, and narrative.
Erin Scribner
Narrative Design Intern
Shapes story moments, character arcs, in-universe writing, and environmental lore.
Atharva Sawant
QA Tester & Props Artist
Ensures game quality through rigorous testing while creating detailed props and environmental assets. Combines technical precision with artistic vision to enhance both gameplay and visual storytelling.
This Could Be You
Join Our Team
We're always looking for talented people who share our passion for building great games. Check out our open positions below.
Join Two Robots Studios!
Apply to one of our open positions for either of our two upcoming projects: Two Robots Unleashed, our competitive deckbuilder or Rennova: The New Frontier, an immersive in-world AR/VR prototype.
APPLY NOWWhat We're Building
A competitive sci-fi card game with:
- Weekly live playtests
- A growing Discord community
- A fully explorable in-game world (terminals, logs, rooms, characters)
- Robots, factions, and a deep strategy sandbox
- Zero-RNG, pure skill gameplay
This is the kind of game we wish existed, so we're building it.
Join the Community
Two Robots is built in the open. If you want to shape the future of the game, you're in the right place.