About Two Robots Studios

Two Robots Studios is an independent game studio building Two Robots: Unleashed, a head-to-head, competitive sci-fi card game focused on skill, clarity, and real strategic depth.

We're a small, global team of designers, engineers, artists, and competitive weirdos who care about one thing: making a game that feels incredible to play. No filler. No fluff. Just tight gameplay, strong identity, and a world worth exploring.

We run weekly live playtests, build directly with our community, and polish the game one match at a time. This is the way good competitive games are actually made.

Our mission is simple:

Build a game that respects players, rewards mastery, and stands the test of time.

Meet the Team

Omar Hafez, Founder & CEO

Omar Hafez

Founder & CEO

Leads vision, design direction, and the competitive philosophy behind Two Robots. Background in engineering, product development, and high-performance sport. Former Rooster Teeth engineer, Duke MBA, USA National Team athlete.

Andrew Mangal, Game Designer

Andrew "Andy" Mangal

Game Designer

Owns gameplay, progression, cards, factions, and player experience. UCSC M.S. in Games. Deep focus on clarity, balance, and iterative fun.

Photo Coming Soon

Caspian Tyler

Gameplay Engineer + Designer

Started as a playtester. Became a core builder. Self-taught engineer with sharp instincts and scary-good insight into player experience.

Photo Coming Soon

Shambel Amare

Lead Backend Engineer

Architect of the distributed systems, matchmaking logic, and event-driven backend. Golang specialist. Ensures the game runs fast, stable, and secure.

Gustavo Ariel Saia, Lead 3D Artist

Gustavo Ariel Saia

Lead 3D Artist

Shapes the visual identity, environments, props, and hard-surface models. Blends technical precision with cinematic sci-fi worldbuilding.

Antony Qin, Lead Gameplay Engineer

Antony Qin

Lead Gameplay Engineer

Builds the game systems, Godot architecture, and responsive interactions that make every match feel smooth and competitive.

Photo Coming Soon

John Porter

Worldbuilding Director

Develops the universe, lore, factions, characters, and thematic backbone of Two Robots.

Xace Leem, AI Engineer & Social Media Lead

Xace Leem

AI Engineer & Social Media Lead

Builds AI opponents, anti-cheat intelligence, and runs the studio's viral social content. Hybrid engineer-creator.

Photo Coming Soon

Sebastian Rydzewski

Technical Artist & Voice Actor (Hal)

Brings characters to life, solves pipeline challenges, improves UX, and contributes across animation, rigging, VFX, and narrative.

Photo Coming Soon

Erin Scribner

Narrative Design Intern

Shapes story moments, character arcs, in-universe writing, and environmental lore.

Photo Coming Soon

Atharva Sawant

QA Tester & Props Artist

Ensures game quality through rigorous testing while creating detailed props and environmental assets. Combines technical precision with artistic vision to enhance both gameplay and visual storytelling.

?

This Could Be You

Join Our Team

We're always looking for talented people who share our passion for building great games. Check out our open positions below.

Join Two Robots Studios!

Apply to one of our open positions for either of our two upcoming projects: Two Robots Unleashed, our competitive deckbuilder or Rennova: The New Frontier, an immersive in-world AR/VR prototype.

APPLY NOW

What We're Building

A competitive sci-fi card game with:

  • Weekly live playtests
  • A growing Discord community
  • A fully explorable in-game world (terminals, logs, rooms, characters)
  • Robots, factions, and a deep strategy sandbox
  • Zero-RNG, pure skill gameplay

This is the kind of game we wish existed, so we're building it.

Join the Community

Two Robots is built in the open. If you want to shape the future of the game, you're in the right place.